Author: Lizardy
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The Lizardy Process: How I Make My Videos
It’s really not that Lizardy… What does Lizardy even mean? Ever wanted a 101 on commentary YouTube videos? Well, clearly you have some interest coming here. Today I wanted to go through my process for making a standard Lizardy video. I’m sure this process may vary a bit from other commentary YouTubers, everyone does it…
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INTERVIEW #4 Matt Matoba
Graphics Designer for Yo-Kai Watch, Professor Layton, etc Could you introduce yourself and share what you did at Level-5 Abby, as well as what you’re currently up to? Hello, I’m Matt Matoba. It’s easy to remember because it’s basically Matt twice. I was responsible for most of LEVEL-5 ABBY’s logos and some other graphics too,…
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INTERVIEW #3 Kenichi Nishi (Tiny Wonder Studio)
Creator of Chibi-Robo, koROBO director When did koROBO enter development? We have not started development yet. We are crowdfunding on Kickstarter and CAMPFIRE to raise funds in order to develop koROBO. In a recent Kickstarter update, it was made explicit that koROBO was designed to be “plain” and “uncool”. Is this just because koROBO is…
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INTERVIEW #2 Tomoya Tomita
Composer (Kirby, Wario, Yoshi) Firstly, could you introduce yourself and tell us a bit of what you’ve been up to nowadays? Hello everyone, I primarily create music and sound effects (SFX) for games. Most of my career was spent at Konami. Some notable titles I’ve worked on include TMNT (NES) and Animaniacs (SNES). Later on,…
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INTERVIEW #1 Masashi Haraki
Former programmer at AlphaDream Masashi Haraki is a programmer, engineer, designer and director. He worked in the game industry since 1998, with his notable works being Mario & Luigi: Superstar Saga, Mario & Luigi: Partners in Time, and Hamtaro: Rainbow Rescue. As far as you remember, what was it like working at AlphaDream? Since the…